Days Gone might just fill the gaming void until The Last of Us II comes out. 🎮
Related bookmarks for Markcase
I’ve been making quiet and steady progress with Markcase over the last couple of weeks. Just minor changes here and there.
One of the bigger changes is the addition of individual pages for each bookmark so that you can see related bookmarks. These are accessible by clicking on the bookmark’s timestamp.
At the moment it only returns a handful of bookmarks from the same domain, but I am going to add more sections to this page to include related bookmarks by tag and date.
The boys and I went for a walk along the Clyde today. Great day for it.

Improved weather results in DuckDuckGo. Another reason to make it your default search engine.
Back to Vim
In the last couple of weeks, I’ve been slowly getting back into using Vim as my default text editor.
Even though VS Code is really popular with developers at the moment, I’m not a big fan of using Electron-based apps. Also, VS Code’s popularity has been killing off some packages that I use on Sublime Text, which effectively kills that off as well. I did try to move back to Sublime Text, but I’m not finding it anymore productive than VS Code. Which brings me to Vim.
After many attempts at moving to Vim, I can still remember the keyboard shortcuts for many commands on Vim, so I haven’t been at a total loss in getting started again.
Last of the painting done in the den this morning. Just need to get a few bookcases from Ikea for the room and we’ll be done.
Great advice for those building new products.
At both Viaweb and YC, every minute I spent thinking about competitors was, in retrospect, a minute wasted.
The basics from Nicholas Bate. Glad to see that I am striving to get back to all seven of these.
Slowing down with Michael Wade
Essential advice from Michael Wade about the benefits of slowing down as a strategy.
The counter-intuitive strategy of slowing down will save time in the long run by preventing possible mistakes and by improving the overall quality of the resolution.
LucasArts is back (kinda)
“Lucasfilms Games.” To quote an old master, that’s a name I’ve not heard in a long time… a long time. It’s the original name of LucasArts, the legendary studio that developed games in the Star Wars and Indiana Jones franchises, as well as several of the great 90s adventure games. To make a long, messy story short, LucasArts was acquired by Disney in 2012, and was reduced to a skeleton the following year. For all intents and purposes, it was dead… until now.
— Disney bolsters Lucasfilm Games for a bright Star Wars future
LucasArts made some fantastic games back in the day. I remember spending many hours on my desktop PC playing the X-Wing and Tie Fighter games.
I’m sceptical about what Disney is looking to make with the new rebranded LucasArts studio, Lucasfilm Games. Only because Disney being the large company that it is, doesn’t ensure guaranteed success. They’ve had a good run with the Star Wars franchise though so it will be interesting to see what comes of this.